Score 0 · Kills 0
Time 0.0s · Balls 3 · Best 0
Lv 1 — route balls into enemies to cool them
HEAT — keep hitting enemies to stay cool
Variant: ENDURANCESWARMGREED ⚫ DAILY #1
Ball Survivor — balls bounce forever but gain heat ☄ on wall bounces. Hit enemies to cool them. Overheated (red) balls deal no damage. Burn out at 100 heat — lose all balls = run over. Red enemies add heat; blue enemies charge at your balls. Paddle deflects & cools. ‹ hub · design ›